The U.S. military is researching capabilities for collaborative and highly autonomous unmanned aircraft systems to conduct missions in denied or contested airspace, where multiple teams of aircraft would work together under the supervision of a single operator. One of the key challenges in this paradigm is the need for an effective human-system interface (HSI): one that could provide sufficiently detailed command and control authority and monitoring of plan execution for the entire system without overwhelming the operator.
Keywords: automation extremes, LOA, playbook, APC
Keywords: delegation interfaces, tasking interfaces, unmanned air vehicles, robotics, hierarchical task networks, mixed initiative control, discrete event control
Keywords: playbook, unmanned aerial vehicle, delegation interfaces, overconstrained missions
Keywords: playbook, supervisory control, unmanned aerial vehicle, play templates, adaptive automation, relaxed planning
Keywords: automation, delegation, human–robot interaction, playbook, unmanned vehicles
This document describes an approach to using a delegation framework, such as that provided by SIFT’s Playbook, as a structure for coordinating, managing and organizing experiments on Adaptive Automation and “Levels of Automation”—that is, as an Adaptive Automation Architecture (AAA). We use a very simple Overfly play as an example. In our discussion, we show how over 400 different possible human-automation interaction configurations can be obtained, even with just this simple play.
Keywords: PVACS, VACS, unmanned aerial vehicles, overwatch